Showing posts with label New's. Show all posts
Showing posts with label New's. Show all posts

Sunday, January 11, 2015

Metal Gear Solid V: Ground Zeroes gets neat first-person mod

Metal Gear Solid V: Ground Zeroes gets neat first-person mod

Tom Sykes

Ground Zeroes FPS
Metal Gear Solid V: Ground Zeroes is not an FPS. Or rather, it wasn't an FPS, but thanks to an enterprising modder over on Nexus Mods it now sorta is. As you might imagine, converting a third-person stealth-'em-up into a first-person one is something that requires a bit of effort, but it seems to work better than I thought it would, even if I suspect the lack of peripheral awareness will be something of a problem. You can see a video below of the mod in action, or grab it for yourself here.
If you're going to install the mod, remember to backup your game files, and be aware that there are currently a few bugs. Notably: "things vanish when you go near them", Snake has a bit of an invisibility problem, and "pistol animations don't work well like the primary weapon ones". Still, it's an impressive piece of work.
This isn't the first time someone's made a first-person mod for a third-person game. Someone also did the same for Dark Souls, although as there are no guns involved that one didn't work out quite as well. For more modding fun, check out this Ground Zeroes level for Far Cry 4.

GDC Award nominees announced; Shadow of Mordor cleans up

GDC Award nominees announced; Shadow of Mordor cleans up

Tom Sykes

Pixel Boost Shadow of Mordor 29
GDC, or the Game Developers Conference, is due to take place in March, during which some lovely awards will be handed out to games that are innovative, well-designed, have nice art or good stories, or were just the best games of 2014 (in the judges' opinions). There are some great PC games in the list of nominations this year, including Middle-Earth: Shadow of Mordor, Alien Isolation, and Hearthstone up for the GDC Awards' Game of the Year. One of those was PC Gamer's GOTY, by the way, but which one. Yeah it was Alien. Remember?
Other PC games nominated include The Vanishing of Ethan Carter and This War of Mine for the Innovation award, Shovel Knight and The Banner Saga for Best Debut, and Kentucky Route Zero Act 3 for Best Narrative. Shadow of Mordor did particularly well, securing five nominations in total, including Best Narrative for some reason. Here's the full list:
Game of the Year
  • Bayonetta 2 (Platinum Games/Nintendo)
  • Middle-earth: Shadow of Mordor (Monolith Productions/Warner Bros. Interactive Entertainment)
  • Destiny (Bungie/Activision)
  • Hearthstone: Heroes of Warcraft (Blizzard)
  • Alien: Isolation (Creative Assembly/Sega)
Honorable Mentions: Titanfall (Respawn/Electronic Arts), Valiant Hearts: The Great War (Ubisoft Montpellier/Ubisoft), Far Cry 4 (Ubisoft Montreal/Ubisoft), Dragon Age: Inquisition (BioWare/Electronic Arts), Super Smash Bros. for Wii U (Sora Ltd. and BANDAI NAMCO/Nintendo)

The Witcher 3 system requirements announced


The Witcher 3
It's the question every PC gamer has been dreading: can our rigs handle what is likely the year's most anticipated RPG? The answer to that question is now here. The Witcher 3: Wild Hunt's system requirements have been released.
Here's what you'll need:
Minimum System Requirements

  • Intel CPU Core i5-2500K 3.3GHz
  • AMD CPU Phenom II X4 940
  • Nvidia GPU GeForce GTX 660
  • AMD GPU Radeon HD 7870
  • RAM 6GB
  • OS 64-bit Windows 7 or 64-bit Windows 8 (8.1)
  • DirectX 11
  • HDD Space 40 GB
Recommended System Requirements

  • Intel CPU Core i7 3770 3,4 GHz
  • AMD CPU AMD FX-8350 4 GHz
  • Nvidia GPU GeForce GTX 770
  • AMD GPU Radeon R9 290
  • RAM 8GB
  • OS 64-bit Windows 7 or 64-bit Windows 8 (8.1)
  • DirectX 11
  • HDD Space 40 GB
This is largely what we're coming to expect from new, modern AAA releases. A 64-bit OS is increasingly becoming a mandatory requirement, and GTX 660s are being repositioned as the minimum spec for the most graphically ambitious games.
We've definitely undergone a shift over the last year—system specs ramping up as we leave the last-gen consoles behind. I imagine this will be a good baseline of the next year-or-so of gaming. And if you are looking to upgrade, we've got plenty of advice in the form of our exhaustive hardware guides.

The Order: 1886 New “Silent Night” Trailer Gives Chills

The Order: 1886 New “Silent Night” Trailer Gives Chills






 



December 25, 2014 Written by Heath Hindman

Just in time for Christmas, PS4-exclusive The Order: 1886 shows us its own “Silent Night.”

There are few things more haunting than singing children. I’m sorry, it scares the shit out of me. So, job well done, trailer!

Chandler recently played a demo of this game and wrote about it here. It’s set for release in February.



Saturday, January 10, 2015

Confirmation of the The Division.

 

Tom Clancy's The Division is an upcoming open world third-person shooter role-playing video game with survival elements developed by Ubisoft Massive, Ubisoft Reflections and Ubisoft Red Storm under the Tom Clancy brand for Microsoft Windows, PlayStation 4 and Xbox One.[5] It was announced during Ubisoft's E3 2013 press conference, together with a seven minute gameplay demo and is set to release in 2015.[4]

Plot

The Division is inspired by Operation Dark Winter and Directive 51, real-world events which reveal how vulnerable the United States has become in the modern era as society has become more "fragile" and "complex". In the game, a disease that spreads on Black Friday causes the United States Government to collapse in five days; basic services fail one by one, and without access to food or water, the country quickly descends into chaos. In the wake of the devastating pandemic that sweeps through cities across the country, including New York City, it is discovered that the spread of the disease is transmitted through germs on banknotes.[6] As a last resort, the player is part of a classified unit of self-supported tactical agents, known as the "Strategic Homeland Division (SHD)", or "The Division" for short. Leading seemingly ordinary lives among us, the agents are trained to operate independent of command when all else fails. This group was established to combat the threat brought about by the outbreak and are given direct authority by the President of the United States to do whatever it takes to prevent the fall of society and piece the city back together in a massive multiplayer online situation, putting them against AI-controlled enemies, as well as other players in the game. Throughout the game, the agents will find themselves caught in a worldwide conspiracy and will be forced to combat both the threats of the virus as well as those who unleashed it. When everything else collapses, the Division's mission begins...

Development

The Division was originally being developed as an eighth generation consoles exclusive.[7] Shortly after the game's unveiling, Ubisoft stated that other platforms were not ruled out.[8] Ubisoft asked PC gamers to show interest in the game by signing petitions, and then they would decide.[9][10]
During E3 2013, Ubisoft announced that players can play the game on tablets. Players will be able to join in the game as a drone to offer tactical support for players playing on PC and consoles.[11] On August 20, 2013, Ubisoft announced that the game would be released for PC on Microsoft Windows as a result of the "vocal and passionate PC community."[12]
On May 15, 2014, it was announced that The Division will be delayed to 2015, according to an anonymous source inside Ubisoft Massive studio. "The game engine works well, it's not done, but works well. The actual game development has barely started, however," said the anonymous insider. The Division uses the Snowdrop engine, which was developed exclusively for the eighth generation of consoles. On June 5, 2014 Ubisoft revealed that The Division would be showcased at E3 2014.[13] .